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Bruce Nesmith : ウィキペディア英語版
Bruce Nesmith

Bruce Nesmith is a game designer who has worked primarily on role-playing games.
==Career==
TSR, Inc. hired Bruce Nesmith in 1981 to do computer games on the Apple II+. He soon moved on to be a writer of ''Dungeons & Dragons'' modules.〔 After the original Dragonlance group began, the Dragonlance Series Design Team was later expanded to also include Margaret Weis, Douglas Niles, Bruce Nesmith, Mike Breault, Roger Moore, Laura Hickman, Linda Bakk, Michael Dobson and Garry Spiegle. Nesmith designed ''Ravenloft: Realm of Terror'' (1990), which extended the ideas behind the Hickmans' original ''Ravenloft'' adventure and sought to make ''AD&D'' competitive with games like ''Call of Cthulhu'' and ''Chill''. Nesmith and Andria Hayday designed the ''DragonStrike'' board game, which was published by TSR, Inc.
His other design work for ''D&D'' includes ''The War Rafts of Kron'' (1984), ''Sabre River'' (1984), ''Dragons of Desolation'' (1984), ''Master Player Screen Featuring The Spindle'' (1985), ''The Book of Lairs II'' (1987), ''Tales of the Outer Planes'' (1988), ''Monstrous Compendium, Volume 2'' (1989), ''Monstrous Compendium, Volume 1'' (1989), ''Hall of Heroes'' (1989), ''Monstrous Compendium Spelljammer Appendix'' (1990), ''Monstrous Compendium Greyhawk Appendix'' (1990), ''Monstrous Compendium Dragonlance Appendix'' (1990), ''Greyhawk Ruins'' (1990), ''Touch of Death'' (1991), ''Monstrous Compendium Forgotten Realms Appendix II'' (1991), ''Goblins' Return'' (1991), ''Darklords'' (1991), ''Unsung Heroes'' (1992), ''From the Shadows'' (1992), ''Forbidden Lore'' (1992), ''Van Richten's Guide to Werebeasts'' (1993), ''House of Strahd'' (1993), ''The Created'' (1993), ''Ravenloft Campaign Setting'', 2nd Ed. (1994), ''Hour of the Knife'' (1994), ''First Quest'' (1994), ''Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr'' (1995), ''Psionic Artifacts of Athas'' (1996), and ''Domains of Dread'' (1997).
Nesmith was one of the guests of honor at "Winter Fantasy 18" in 1994.〔Advertisement in Polyhedron Volume 15, Number 7, Issue 87, July 1993〕
In 1995 Nesmith moved into the computer game field, contributing to the ''The Elder Scrolls II: Daggerfall'' computer roleplaying game, and ''Terminator'' computer games.〔 He then became a senior game designer for Bethesda Game Studios, where he worked extensively on ''The Elder Scrolls IV: Oblivion'' and its expansion, ''The Shivering Isles''.〔 The video game ''Fallout 3'', for which Nesmith did some of the quest writing, was nominated for an award for videogame writing at the Writers Guild of America Awards 2008.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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